Link 1 (Hosted by GameJolt)


Link 2 (Hosted by IndieDB)



 

 

 

Jumping:

- Use LT (Left Trigger) to jump
- Players have the ability to triple jump
- Jump count is reset when player touches any part of the map
(Hint: Spam jump while moving to increase mobility)

Shooting:

- Use RT (Right Trigger) to shoot bullets
- Aim bullets with RS (Right Thumbstick)
- Bullets will automatically reload (~2 seconds) when depleted
- Click RS or use A button to reload manually (~1 second)
(Hint: Reloading manually will give you an advantage over those who don't)

Shielding:

- Use RB (Right Bumper) to raise shield
- Aim shield with RS (Right Thumbstick)
- Shield will automatically recharge when RB is released
- If fully depleted, shield will be temporarily unusable (~ 2 seconds)
- Shield and Bullets cannot be used simultaneously
(Hint: Shields must be aimed accurately to be effective)

Hot Blocks:

- Shooting arena map blocks will temporarily turn them into Hot Blocks
- A Hot Block will damage any player that comes in contact with it
- Pink blocks act as a warning that the block is heating up
- Red blocks are Hot Blocks that will cause damage
(Hint: Hot Blocks can damage any player, including yourself)

 

 
MINIMUM:
OS: Windows 7 or Later
Processor: 2 GHz
Memory: 1 GB RAM
Graphics: 512 MB VRAM
DirectX: Version 9.0c
Storage: 270 MB available space
Sound Card: Yes
Additional Notes: The game runs at locked 60 FPS.
RECOMMENDED:
OS: Windows 7 or Later
Processor: 3 GHz
Memory: 2 GB RAM
Graphics: 1 GB VRAM
DirectX: Version 9.0c
Storage: 400 MB available space
Sound Card: Yes
Additional Notes: The game runs at locked 60 FPS.